Changelog!!!!
Windows downloads are only available in the most recent version because they are almost a gigabyte and I dont have enough drive space to include them in all of them. HTML's for past versions will remain available though!
Version 0.1
really just some minor bug fixes that I either didn't notice or didn't figure out were a problem until after 0.0
- Inventory keys text no longer stay on screen once the inventory itself is gone.
- Fight buttons stay gone once fight is finished now.
- Lowered player damage cause it was ridiculously high.
- "Youwin!" sprite no longer appears behind the player.
- Finishing the game and loading a save or starting a new one no longer puts you 3000 pixels outside the map.
Version 0.0 (the launch :DDD)
- I don't necessarily have very much to put here considering I just launched it +_+
- First official proof of concept version!!! After a little under 7 months of development on my own I can't say that I'm not impressed with what I was able to get done considering I only worked on it for a few hours a day whilst juggling my other schoolwork and a job.
- Obviously the final product isn't gonna look NEARLY as low effort and trashy as the current POC does, but it will definitely get more love and time put into it seeing as I don't have any official deadline now, everything thats there as of now fits more into a "get it done now, make it good later" slot.
You've reached the end!